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Image Galery

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Facebook Bug Bounty

Charting the Future of our Bug Bounty Program By Dan Gurfinkel, Security Engineering Manager As we approach the end of the year, we wanted to take a minute to thank our bug bounty community for their great research and everyone who contributed to the growth of our program. As you may know, this year we…
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What is Microsoft Sentinel?

Azure Sentinel is now called Microsoft Sentinel, and we’ll be updating these pages in the coming weeks. Learn more about recent Microsoft security enhancements. Microsoft Sentinel is a scalable, cloud-native, security information and event management (SIEM) and security orchestration, automation, and response (SOAR) solution. Microsoft Sentinel delivers intelligent security analytics and threat intelligence across the enterprise, providing a single solution…
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Unreal Engine documentation
When creating an animated spin-off series for India’s most popular sitcom, Gamitronics was able to cut down feedback cycles and slash costs by experimenting with fast real-time workflows. Learn how Unreal Engine helped to significantly reduce iteration on this production: https://unrealengine.com/spotlights/gamitronics-cuts-the-cost-of-animation-production-by-65Unreal Engine Mitronic
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From the Game Stack blog
Exercice – Créer un terrain de parc éolien Les prefabs Unity vous permettent de créer, de configurer et de stocker un GameObject en tant que ressource de projet réutilisable. La ressource Prefab de terrain dynamique est créée avec le SDK Microsoft Maps et se connecte au service Bing Maps 3D. Pour commencer, ouvrez la MainScene…
